<?xml version="1.0" encoding="UTF-8"?>
<preset>
	<meta>
		<effect>Optics Reborn</effect>
		<version>1.0</version>
		<created>2025-12-02T16:07:20</created>
	</meta>
	<parameters>
		<param name="radius" type="float" value="4" />
		<param name="overall_density" type="float" value="1" />
		<param name="samples" type="int" value="30" />
		<param name="inner_color" type="vec3" value="0.6159999967,1,0.4309999943" />
		<param name="inner_density" type="float" value="1" />
		<param name="outer_color" type="vec3" value="1,0.1330000013,0.1330000013" />
		<param name="outer_density" type="float" value="1.7" />
		<param name="falloff_exponent" type="float" value="0.5" />
		<param name="glow_blur" type="float" value="30" />
		<param name="edge_blur" type="float" value="60" />
		<param name="hf_noise" type="float" value="0" />
		<param name="rand_seed" type="float" value="0" />
		<param name="use_advanced_noise" type="bool" value="true" />
		<param name="noise_speed" type="float" value="1" />
		<param name="noise_offset" type="float" value="0" />
		<param name="noise_scale" type="float" value="10" />
		<param name="noise_pos" type="vec2" value="0.5,0.5" />
		<param name="noise_in_low" type="float" value="0" />
		<param name="noise_in_high" type="float" value="1" />
		<param name="noise_out_low" type="float" value="0.2" />
		<param name="noise_out_high" type="float" value="2" />
		<param name="foreground_dim" type="float" value="1" />
		<param name="background_dim" type="float" value="1" />
		<param name="use_source" type="bool" value="true" />
		<param name="output_alpha" type="bool" value="true" />
		<param name="output_mode" type="choice" value="0" />
	</parameters>
</preset>
